tag:blogger.com,1999:blog-24862363.post117046186723098131..comments2023-06-24T11:06:56.356-04:00Comments on KingSpoom's RPG Design & Theory Junkyard: The MetagameUnknownnoreply@blogger.comBlogger5125tag:blogger.com,1999:blog-24862363.post-40760154792204011232008-02-26T07:06:00.000-05:002008-02-26T07:06:00.000-05:00Personally I see no difference in 'Buying a ring o...Personally I see no difference in 'Buying a ring of fire resistance because you peeked at the GM notes and you're about to face some fire elementals' and 'Choosing to play a rogue because you know the GM won't use constructs in combat'. In both cases you're using player knowledge to gain an advantage in the game. Perhaps we just won't agree in this matter.KingSpoomhttps://www.blogger.com/profile/13189135415275260810noreply@blogger.comtag:blogger.com,1999:blog-24862363.post-70445330573578711402008-02-25T12:22:00.000-05:002008-02-25T12:22:00.000-05:00Choosing a Rogue because the GM uses no constructs...Choosing a Rogue because the GM uses no constructs is totally fine.Stefan / 1of3https://www.blogger.com/profile/12773817798863349874noreply@blogger.comtag:blogger.com,1999:blog-24862363.post-84997341277976773392008-02-24T23:18:00.000-05:002008-02-24T23:18:00.000-05:00Well, metagaming can be defined so many ways."Peek...Well, metagaming can be defined so many ways.<BR/><BR/>"Peeking at the GMs notes to learn about upcoming encounters, looking up a monster's stats while you are fighting it, or choosing a rogue because you know that the GM doesn't use constructs in combat"<BR/><BR/>Mainly I'm just talking about cheating, either through knowledge of the system, or knowledge of the gm/another player. As far as giving ideas to other players during play, what I would refer to as kibitz (I think), I don't have a problem with that, although I don't enjoy it as a player.<BR/><BR/>Do you think players should be doing one of those three examples? Off the top of my head I can only think of bad reasons why you would want to do one of those three things.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-24862363.post-81400083652629862462008-02-24T16:01:00.000-05:002008-02-24T16:01:00.000-05:00I agree with Stefan. There is a lot of meta-discus...I agree with Stefan. There is a lot of meta-discussion going in play all the time, at least in our game. People throw ideas at each other, sometimes do something that helps their character, sometimes something harmful.<BR/><BR/>Game mastering is steeped in metagaming, of course.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-24862363.post-56521691888430749562008-02-17T13:21:00.000-05:002008-02-17T13:21:00.000-05:00"It should be clear by now that you shouldn't want..."It should be clear by now that you shouldn't want to metagame."<BR/><BR/>You carefully explained many things but I can see no apparent reason why one shouldn't meta-game.Stefan / 1of3https://www.blogger.com/profile/12773817798863349874noreply@blogger.com