tag:blogger.com,1999:blog-24862363.post117046149226502884..comments2023-06-24T11:06:56.356-04:00Comments on KingSpoom's RPG Design & Theory Junkyard: Dice vs. Diceless... changes the GM perspective?Unknownnoreply@blogger.comBlogger2125tag:blogger.com,1999:blog-24862363.post-30106003874884769822008-02-24T23:38:00.000-05:002008-02-24T23:38:00.000-05:00Welcome, I'm glad someone finally did discover me....Welcome, I'm glad someone finally did discover me. Thanks.<BR/><BR/>I agree that it takes responsibility off the GM's shoulders. I don't think I was considering that point when I wrote that post.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-24862363.post-81425310760044836962008-02-24T15:50:00.000-05:002008-02-24T15:50:00.000-05:00Greetings. I just discovered your blog. Good stuff...Greetings. I just discovered your blog. Good stuff.<BR/><BR/>My experience with diced and diceless resolution is that using the dice takes a great deal of responsibility off the GM. As GM, I have little need to plan anything; the dice will take care of it.<BR/><BR/>Freeform requires making more decisions. It is much more taxing. Fudging or hiding the results of the rolls has, for me, much the same effect.Anonymousnoreply@blogger.com